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All of Skyrim is in your grasp. Countless caves, and tombs waiting for your exploration, if only you have the courage to step forth onto unknown grounds. Any adventurer, whether they be mage, thief, or warrior, has the chance to be great.
 
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 Races in Skyrim

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Aron
Nord
Aron


Posts : 105
Join date : 2012-05-18
Age : 29
Location : In front of a screen, with a controller in my hand.

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PostSubject: Races in Skyrim   Races in Skyrim EmptyWed May 23, 2012 5:49 pm

Elves

  • High Elf, otherwise known as Altmer

    Races in Skyrim 277px-10

    As a race, the Altmer strive to maintain the appearance of their ancestor race, the Aldmer, primarily through highly selective traditions surrounding marriage and reproduction. They are among the tallest of the humanoid races, taller than most humans and even most other meri races. Their skin maintains a very pale gold hue, not quite the pale white of the northern human races such as Nords or Imperials, but far lighter than the Bosmer. They are slender, with prominently pointed ears and almond-shaped eyes that can be amber, green, or yellow. On average, Altmer are of smaller build than humans, and thus generally not as strong. Their tall stature also makes them less agile than their Bosmeri cousins. However, Altmer are among the most intelligent and magically-inclined races on Nirn, surpassing even the Bretons in magical aptitude.(Taken directly from the Elder Scrolls Wiki)

  • Wood Elf, or Bosmer
    Races in Skyrim 283px-10

    Bosmer (or Wood Elves) are the Elven clan of Valenwood that prefer a simple existence, in harmony with the land and the animals. They make the best archers in all of Tamriel and are known for their ability to command creatures.(Taken directly from the Elder Scrolls Wiki)

  • Dark Elf, or Dunmer
    Races in Skyrim 285px-10

    The Dunmer, more commonly referred to as Dark Elves, are the dark skinned elven natives of the province of Morrowind. After the eruption of Red Mountain, many Dunmer fled to Skyrim becoming refugees. They face extreme prejudices to their elven blood. Several Dunmer have managed to make their way in Skyrim as merchants, mages, or assassins for the Dark Brotherhood. They have red, glowing eyes and their skin tones vary from green to gray, and even light blue. They are known to be extremely strong, intelligent, and very quick, but are said to be ill favored by fate. Both male and female Dunmer have a height of 1.0, which is standard across races in Skyrim. Redguards and Bretons share the same height. They are slightly taller than Bosmer, which rank at 0.85 and shorter than Altmer, which rank 1.08.(Taken directly from the Elder Scrolls Wiki)

  • Orc, or Orismer

    The Orsimer (more commonly known as Orcs), are the sophisticated barbarian peoples of the Wrothgarian and Dragontail Mountains. They are common in the walking city of Bosmer kings, Falinesti, and in other great cities throughout Tamriel. They are, in fact, elves or mer, hence the name Orsimer, meaning "Pariah Ones." They are noted for their unshakable courage in war and their unflinching endurance of hardships. In the past, Orcs have been widely feared and hated by the other nations and races of Tamriel, but they have slowly won acceptance in the Empire, in particular for their distinguished service in the Imperial Legion. Most of the Nords in Skyrim don't appreciate the Orsimer, thus they create strongholds in the wilderness, most of which worship the daedric lord, Malacath. Many blacksmiths try to impress the Orcs for access to the Ebony mine they own. Orcish armorers are prized for their craftsmanship, and Orc warriors in heavy armor are among the finest front-line troops in the Empire and fearsome when using their Berserker Rage. Most Imperial citizens regard Orc society as rough and cruel, but there is much to admire in their fierce tribal loyalties and generous equality of rank and respect among the sexes. The Orsimer (Orcs) are the tallest race in the The Elder Scrolls V: Skyrim, perfectly standing on equal ground as The Altmer (High Elves), both standing at a scale of 1.10, however, as with all aspects of the game, when in the First Person feature in the game, the camera height for ALL races, even via game modification with console commands, the camera height will always remain at a scale of 1.00, the height of The Nords.


Last edited by Aron on Thu Jul 05, 2012 4:06 am; edited 2 times in total
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Aron
Nord
Aron


Posts : 105
Join date : 2012-05-18
Age : 29
Location : In front of a screen, with a controller in my hand.

Races in Skyrim Empty
PostSubject: Re: Races in Skyrim   Races in Skyrim EmptyWed May 23, 2012 7:42 pm

Humans

  • Imperial
    Races in Skyrim 278px-12

    Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated, and well-spoken. Imperials are also known for the discipline, and training of their citizen armies. With this, they were able to fight off the Redguard, and control most of Tamriel. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders, and these traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations and races, and to have erected the monument to peace and prosperity that comprises the Glorious Empire. The Imperials control most ports in Tamriel and are similar in appearance to Bretons despite their darker skin color. The only notable difference in appearance between Imperials and Nords are the lips, and their darker skin color. Imperials have drier lips than Nords. That and the wider faces of the Nordic people, which also renders some applicable facial features, that can be chosen by the character, null because the features just make the Nords look absolutely ridiculous. The same applies for giving Imperial characters features typically belonging to other races (for example; the Redguards). (Taken directly from the Elder Scrolls Wiki)

  • Nord
    Races in Skyrim 281px-11

    Nords are a race of tall and fair-haired humans from Skyrim who are known for their incredible resistance to cold and even magical frost. They are enthusiastic warriors, and act as soldiers, mercenaries, merchants, and blacksmiths all over Tamriel. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare. Above all else in Nord Culture is the quest for honor and glory, and a great emphasis is placed on the family. They thrive in the cold, reminiscent of their native Atmora, and are known as a militant people by their neighbors. Nords are also natural seamen, and have benefited from nautical trade since their first migrations across the sea from Atmora. They captain and crew the merchant fleets of many regions, and may be found all along Tamriel's coasts. They can call upon Battle Cry, to make thier enimies flee, for a short time.(Taken directly from the Elder Scrolls Wiki)

  • Redguard
    Races in Skyrim 276px-10

    Redguards hail from the province of Hammerfell. They have descended from a long line of warriors and mystic seers. Legend has it that Redguards are innately more proficient with the use of weaponry than any other race. They are excellent in all arts concerning blade and shield. The most naturally talented warriors in Tamriel, the dark skinned, wiry haired Redguards of Hammerfell seem born to battle, though their pride and fierce independence of spirit makes them more suitable as scouts or skirmishers, or as free ranging heroes and adventurers, than as rank and file soldiers. In addition to their cultural affinities for many weapon and armor styles, Redguards are also blessed with hardy constitutions and quickness of foot. The main religion of Hammerfell is a mix between ancestor worship and faith in the traditional Yokudan pantheon. According to Trayvond the Redguard, in Hammerfell, they "don't much like spellcasters, because Wizards steal souls and tamper with minds. If you use magic, you're weak or wicked."[1] They particularly hate Conjuration (they don't like ghosts, relating it to Necromancy) and Illusion (because it alters the mind). However, he does mention that he and other Redguards are rather fond of Destruction spells, as they suit their culture well. (Taken directly from the Elder Scrolls Wiki)
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PostSubject: Re: Races in Skyrim   Races in Skyrim EmptyWed May 23, 2012 8:20 pm

Others

  • Argonian
    Races in Skyrim 283px-11

    Little is known and less is understood about the reptilian denizens of Black Marsh, the Argonians. Years of defending their borders have made the Argonians experts in guerrilla warfare, and their natural abilities make them equally at home in water and on land. They are well-suited for the treacherous swamps of their homeland, and have developed natural immunities to the diseases and poisons that have doomed many would-be explorers in the region. Argonians are amphibious reptilian humanoid creatures as made evident by their appearance and natural water breathing ability. Argonians make proficient thieves due to their increased lockpicking and stealth skill. (Taken directly from the Elder Scrolls Wiki)

  • Breton
    Races in Skyrim Seplnu10

    Bretons are humans of both human and elven ancestry. They populate the province of High Rock. They are excellent mages with high magic resistance but have few other distinctive features. They are considered an intelligent race in Tamriel, known for a proficiency in abstract thinking, a possible reason for their adeptness in the magical arts. It is suggested that they may also carry Aldmer blood, accounting for their magical prowess. (Taken directly from the Elder Scrolls Wiki)


  • Khajiit
    Races in Skyrim 272px-10

    The Khajiit are a playable race present in The Elder Scrolls V: Skyrim. Khajiit are one of the beast races which inhabit the continent of Tamriel, primarily their home province of Elsweyr. The Khajiit are recognized by their feline appearance and their sly accent. Along with the Argonians, they are referred to as the beast-races of Skyrim. Because of this, Khajiit have a negative public image. Known for their natural agility and stealth, many Khajiit disdain weapons in favor of their claws. When involved in combat, they often flatten their ears, narrow their eyes, and show their teeth (similar to a real-life cat). Due to their stealth skills, beguiling wit, and latent agility, they make adept thieves and assassins. Many Khajiit are also warriors, although this is mainly true of the Cathay, and rarely among those found across Tamriel. In addition to their native quickness and proficiency in stealth, they have the added benefit of night vision. These skills, combined with the general tendency of humans and mer to look down on Khajiit and "beasts", leads many Khajiit outside of their home province to become professional assassins, thieves or bandits in other lands. Other Khajiit in the province of Skyrim find their cunning nature suitable for mercantilism and trade. Still more are involved in the illegal smuggling of Skooma, a narcotic. (Taken directly from the Elder Scrolls Wiki)


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