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 Skills in Skyrim

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Aron
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PostSubject: Skills in Skyrim   Thu May 24, 2012 12:36 am



The Warrior

  • Block:

    Block is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Warrior play-style. Having skill in the Block combat art allows the player to parry or absorb melee and archery attacks with shields and two-handed weapons. Block with one-handed weapons is also possible if left hand stays unoccupied. Successful blocks reduce damage. Blocking is not possible while dual wielding weapons, dual casting spells or having a weapon in one hand and a spell in the other. It's not available with bows either, although bows are still able to be used for bashing.(Taken directly from the Elder Scrolls Wiki)


  • Heavy Armor:

    Heavy Armor is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Warrior play-style. Heavy Armor skill is raised by the use of certain kinds of armor that the in-game character can equip. Heavy armor typically weighs more than light armor, injuring speed and carrying capacity at the offset of added protection.(Taken directly from the Elder Scrolls Wiki)

  • One-Handed:

    One-Handed is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Warrior play-style. One-Handed directly affects the damage the player deals with one-handed weapons. The One-Handed tree gives the player the opportunity to increase their damage output through wielding two one-handed weapons simultaneously. This is referred to as "dual-wielding". While this potentially doubles damage output, it also removes the ability to block any attacks. It is advisable, though not necessary, to back up a dual-wielding playstyle with defensive skill trees, such as Heavy Armor or Restoration. Alteration can also hold advantages using various forms of mage armor.(Taken directly from the Elder Scrolls Wiki)

  • Two-handed:

    Two-Handed is a skill in The Elder Scrolls V: Skyrim, and is one of the six skills that falls under The Warrior play-style. Two-handed skill is raised by the use of large weapons that are wielded with two hands. Due to the use of both hands, a spell or another weapon cannot be used while a two-handed weapon is equipped. When using two-handed weapons in The Elder Scrolls V: Skyrim, the weapon can be used to block incoming attacks. Two-handed weapons do significantly more damage, but they take more time to swing and their power attacks use more stamina than any other type of weapon.(Taken directly from the Elder Scrolls Wiki)

  • Smithing:

    Smithing is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Warrior play-style. Smithing is the art of taking refined raw materials and combining them into new and/or improved pieces of armor or weaponry. It is one of the three crafting skills in Skyrim, falling under The Warrior, with parallels to Alchemy for The Thief and Enchanting for The Mage.

    Smithing is a multistage process with the number of stages depending on what items are being crafted and how raw the materials are. The process can be started at any intermediate stage if the right materials are found, but every stage requires input materials, knowledge of the recipe, and its own tool. Input materials can be found in the world or purchased from vendors. Knowledge of new recipes can be acquired only through perks but some are available automatically. The tools list below roughly outlines the end-to-end process from the most raw stages to the most refined stages.

    These tools, required for various stages in the smithing process, can be found in any main city and most villages. They are also frequently found in forts and dungeons or outside mines. See the individual tool pages for more specific locations.
    • Smelter - Used to change ores or scraps into ingots.
    • Tanning Rack - Used to create leather/leather strips from animal hides.
    • Forge and Anvil - Used to craft armor, weapons and jewelry from ingots and other materials.
    • Workbench - Used to improve armor and shields with ingots or leather.
    • Grindstone - Used to improve weapons with ingots.

    (Taken directly from the Elder Scrolls Wiki)




Last edited by Aron on Thu Jul 05, 2012 4:09 am; edited 8 times in total
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PostSubject: Re: Skills in Skyrim   Thu May 24, 2012 1:14 am



The Mage

  • Alteration:

    Alteration is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Mage play-style. Alteration skill raises by using certain kinds of spells; these spells identify themselves as Alteration spells. The Alteration skill can also be advanced by paying a trainer (see below).Alteration spells include the ability to envelope oneself in Magic Armor, detect entities either by illumination of the area or by magically sensing their presence; and the ability to temporarily stun foes (paralyze)(Taken directly from the Elder Scrolls Wiki)

  • Conjuration:

    Conjuration is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Mage play-style. The conjuration skill is raised by casting Conjuration spells while enemies have detected you. The summoning aspects of Conjuration raises the skill by the amount of time/damage output used in combat; these spells identify themselves as Conjuration spells and generally focus on summoning creatures from Oblivion or concocting ethereal weapons from soul energy.(Taken directly from the Elder Scrolls Wiki)

  • Destruction:

    Destruction is a skill in The Elder Scrolls V: Skyrim, and is one of the skills that falls under The Mage play-style. Destruction skill is raised by casting Destruction spells. These spells identify themselves as coming from the Destruction school, because their tomes depict an open palm, circled in fire. Destruction spells serve as the main offensive for mages, as it is the only spell school to cause direct damage.(Taken directly from the Elder Scrolls Wiki)

  • Illusion:

    Illusion is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that fall under The Mage play-style. Illusion spells that have appeared in past games include targeted spells such as Charm, Calm, Frenzy, Silence, Demoralize, Command or Rally and spells cast on one's self such as Invisibility, Chameleon, Light or Night-eye. Casting Illusion spells raise the corresponding skill. (Taken directly from the Elder Scrolls Wiki)

  • Restoration:

    Restoration is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Mage play-style. Skill experience is gained by healing when hurt and blocking damage with wards. This means that if the player is at full health when using healing spells, or is not absorbing damage when using wards, the skill will not raise. These spells will identify themselves as Restoration spells and generally focus on healing and protection. A highly useful school of magic for any adventurer, a wide variety of characters (especially the weapon master and berserker archetypes of the warrior skill set) can find themselves using these spells for survival. Since Skyrim does not feature custom spell creation, Restoration spells are learned from Spell Tomes found in dungeons or purchased from specific merchants. (Taken directly from the Elder Scrolls Wiki)

  • Enchanting:

    Enchanting is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Mage play-style. Enchanting is the art of using filled Soul Gems to place permanent and unchangeable magical effects on items. It is one of three crafting skills in Skyrim falling under The Mage with parallels to Alchemy for The Thief and Smithing for The Warrior. As such it is affected by The Mage Stone and as with all skills is affected by The Lover Stone. The act of enchanting requires an item with no existing enchantments, a Soul Gem, knowledge of an enchantment, and the use of an Arcane Enchanter which can be found in all major cities typically in the palace or longhouse in the court wizard's quarters. They are also found in many locations that feature humanoid, magic using enemies such as necromancers and mages. All player-owned houses (except Breezehome in Whiterun) can be equipped with an Arcane Enchanter. (Taken directly from the Elder Scrolls Wiki)



Last edited by Aron on Mon May 28, 2012 4:23 am; edited 3 times in total
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PostSubject: Re: Skills in Skyrim   Thu May 24, 2012 1:35 am



The Thief

  • Archery:

    Archery is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Warrior play-style. However, Archery is heavily involved in The Thief's gameplay, especially with the Sneak skill. Archery skill is raised by the use of bows. The weight of the bow also dictates the effort required to pull the string back, or "draw", meaning that the heavier the bow, the longer it will take, and the more powerful the shot.(Taken directly from the Elder Scrolls Wiki)

  • Alchemy:

    Alchemy is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. Alchemy is the art of combining raw ingredients with matching effects to produce potions, consuming the raw ingredients in the process. It is one of the three crafting skills in Skyrim falling under The Thief with parallels to Smithing for The Warrior and Enchanting for The Mage. As such is affected by The Thief Stone and, as with all skills, is affected by The Lover Stone. (Taken directly from the Elder Scrolls Wiki)

  • Light Armor:

    Light Armor is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. Raising this skill improves the effectiveness of the light armors worn, and effects of the armor, such as carry weight and stamina regeneration. The Light Armor skill is raised by reading skill books, incurring damage while light armor or clothing is equipped, or buying training. Light armor weighs less and provides less protection than heavy armor equivalents, but enables quicker movement and a quieter sneak than Heavy Armor. It comes in several varieties, providing different aesthetics and armor ratings to the player. (Taken directly from the Elder Scrolls Wiki)

  • Lockpicking:

    Lockpicking is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. The lockpicking mechanic is more similar to Fallout 3's system than the Security skill from Oblivion, except that a player can unlock a lock of any difficulty regardless of their skill level. To open locks, one must feel for the correct tumbler position with a lockpick while turning a tension wrench clockwise in the lock. Caution should be used, as the lockpick will break if too much pressure is applied while it is in the wrong position. The higher the level of the lock, the less pressure allowed before the pick breaks. Taking certain perks in this skill will widen the correct tumbler position for picks, making locks easier to open. (Taken directly from the Elder Scrolls Wiki)

  • Pickpocket:

    Pickpocket is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. The intent of the pickpocket skill is to provide greater role play opportunities and much more realistic thievery. The player is free to peruse their target's inventory, without breaking the law. Unsuccessfully removing or adding an object will raise the thief's bounty. (Taken directly from the Elder Scrolls Wiki)

  • Sneak:

    Sneak is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style.(Taken directly from the Elder Scrolls Wiki)

  • Speech:

    Speech is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. This skill is a combination of both Speechcraft and Mercantile skills of previous Elder Scrolls and replaces them. Speech may also help with quests by unlocking special dialogue interactions, including Intimidate, Mock, Brawl and more. (Taken directly from the Elder Scrolls Wiki)

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